Archive for March, 2006

Digital Painting: Enchanted Sunset

Thursday, March 16th, 2006

Painting, Translated World, Artistic Vocabulary

Enchanted Sunset - Digital Painting - Dan Beck 2006

Larger View of Enchanted Sunset – Digital Painting – 2006

The inspiration for this piece came from reality – a sunset with this tent-like window showing some of the sun…and a sky that was multi-colored and magical.

The section of world I chose had this swirling quality. The foreground is the plastic covered strawberry fields which are in person both ugly and beautiful with their reflection.

Painting of any sort is about representing another world – be it the real world or imaginary or the world of the painting itself.

This piece has a flow about it which I like very much – the hilly nature of the fields comes through strongly.  And the colored excitement of the evening is also very well translated.

Translated – a good choice of words – indeed the expression of the medium is a language unto itself and the degree to which one can use the medium is one’s vocabulary.

See Also

Last Logo Look

Monday, March 13th, 2006

Transparency, Animation, Fun, Overdoing It

Small Outhouse Studios Logo   Simple Line Logo  Last Logo Concept                  See                               Animated                 Examples

The final thing about the logo development process and how it relates to the creative process is about using tools. 

The fact is – learning how to do something – particularly when one gets to the point of feeling some success – is a great deal of fun. That stage of developing a technique or way of doing something which works is incredible.

There is a balance always in creating between doing what is fun and doing what is best for the piece.

The animation I created on the original logo came out exactly as I conceived … but it didn’t add a thing to my site – I put it on the above linking page – just because it is a record – like the thrown out Free download logo which also resides on that page. 

I am not a graphic arts expert. Creating images without any background (transparencies) was incredibly cool to me – so much that I was overdoing it – which is the same for animation – which I have done a whopping four times.

It is a lot of fun to create these things – irresistible even. This is what one should have while doing art work – creating music – approaching any sort of job one loves.  But one still needs to temper that fun with taste and perhaps discretion.  

On the other hand, even if you don’t resist the fun of a new technique or process; eventually one recognizes its overuse anyway.

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Logo Pogo

Friday, March 10th, 2006

Concept Development & Aesthetic Balance

Another Logo for Fun

A different description – see Animated Version

In yesterday’s article or below I discussed going back to my original Logo/Flag for a number of reasons. But being the person I am, I couldn’t help myself playing around with a different concept describing Outhouse Studios.

The above image has a hand on a stringed instrument and a hand on a mouse and color pouring out of what represents a simplistic monitor. When animated it becomes more obvious – but it would not surprise me in the least if the image were not well understood.

For instance, why is the hand on an egg?  I could have done the image a few times until it was clearer – and probably would have if it were for someone else; but I liked it as is.  I liked the oddly shaped unequal sized hands;  and I liked it with just this amount of color – for aesthetic balance and for how much truer the works become once they are printed.

These images (below and on my site) are very close to intended viewed over a monitor. That is the way they were created, but it seems they truly become real when printed. I don’t know if that is our conditioning to art or the way the pieces actually look. But as I have alluded to in many different aspects of art and life - either way it is the reality.

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Logo Again

Thursday, March 9th, 2006

Conception, Development, Change

Outhouse Studios Original Logo/Flag

Original Logo/Flag – Animated Version(not in use)

In January I wrote an article on a new logo and look for Outhouse Studios. However, since writing that three things happened.

First, there were some conception problems with the then chosen logo. At least one person I know didn’t read the notes coming out of the house as being music – and even the structure itself was rather truncated. Nevertheless, I had thought it clear enough and more indicative of what the website is about. Line drawing of other logo See the more filled in animated version

Second, I recently attended a talk on branding and one of the things which came up was how logos should be held on to and held on to as long as a company can. It takes a long time to develop the relationship between logo and product – so don’t change your logo flippantly.

My site and logo have only been around a couple years – I never really viewed my logo as much as a logo as a flag or emblem – marking the page and setting a tone. But the truth is, I like that tone better than the replacement logo. So I changed it back.

There is more to the logo story and a connection to the creative process – but will have to be continued over the next couple days in the next couple of articles.

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Digital Painting: Valley Sketch

Monday, March 6th, 2006

Aspects of Painting, World or Both

Valley Sketch - Digital Painting 2005 - Dan Beck

Valley Sketch – Digital Painting – 2005 – Dan Beck

There are two things which stand out strongly in the above work. First, there is an incredible amount of texture in the foreground fields. It almost looks like stitchery – particularly when one looks at the enlargement. Secondly, there is something quite remarkable going on in the sky. There is this small window of blue in what is an otherwise overcast day.

The aspect of texture, is about how the work was created.  It is a a combination of playing with the medium and creating a world, reflective of what was there, but really its own world.

“Each art work opens its own world… A world opens itself, the earth shelters and closes; both are present in the art work. Furthermore, the work does not refer to something else as a sign or a symbol does, but it presents itself in its own Being and invites the beholder to dwell and while with it.” Martin Heidegger

The second aspect, the sky, was about what was seen that day.  How it is painted is another factor, but the impetus was from what was viewed that day – truly incredible.

Somehow – in this approach, the painting has taken on the feeling of the scene and the area I live in.  As much as I would like, this is something I can’t explain that well. But I know that when I am painting, a stroke either adds to the feeling I am looking for or takes away. If it isn’t adding to the work I remove it.  Or like any painter, add something or change something later to make it right.

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Limited View of Art

Saturday, March 4th, 2006

Uniqueness of Perception Creates Wonderful Worlds

Mountain Headress - Digital Painting - Dan Beck 2005

Gallery Page of Mountain Headress – Digital Painting

On this particular day, the clouds and mountain looked like one organism. With the clouds as a head covering, I found it impossible to tell where one began and where the other ended.

Needless to say, this was only a small section of my view. But it was the section of the view which I was drawn to. An artist limits his vision to the story he chooses to tell. Actually we all probably do this.

The world is vast, perception is huge – but there is something unique about the position of any observer. What separates the telling is also the conceptual bias. This is what I saw, but

  • it is more importantly how I saw it.
  • and finally it is how I chose to tell it.

Whether a piece speaks to you like it needs to be on your wall or just simply is – there is a story. It is about unique perception, understanding, and physical limits and range of artist and medium.

The thing about appreciating art, is that it is still wonderful whether one likes it or not.

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Appreciate Own Work

Thursday, March 2nd, 2006

Acknowledging Uniqueness, Gifts, and Giving

Tree - Digital Painting - 2004

Larger Tree – Digital Painting – 2004

I noticed an article today in an RSS feed and it corresponded quite a bit to something I was thinking about. Not being one for coincidence, I figured it would be appropriate to share.

The article "Connect With Your Strengths" is about acknowledging who you are – recognizing your gifts and utilizing that strength. I am not sure I am in tune with everything said, but that is ok.

The connection to me, is that I am deeply aware that I am my own biggest fan. This is not to say there are not many other people in my life who like my work. But when I produce a music album, I am certain that I listen to it much more than anyone else. The melodies speak to me directly.

On the one hand, I think it is rather narcissistic of me. On the other hand, if I don’t like it, than what is the point in sharing – unless to prove oneself right (that it’s no good) or perhaps learn something from the process. 

I would never advocate liking one’s work no matter what – but I do believe that one must appreciate the work that one feels good about. And sometimes in the communication of creativity it is enough to be simply communicating with oneself.

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